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I'm an artist and animator specializing in character art and gameplay animation whose open to new opportunities. I've had experience using Unity and Unreal to create 2D and 3D character and FX animation. I have served in various 2D and 3D specialist Cg and Marketing Art roles at different stages of the film, game, and marketing production pipelines for various clients and teams. I'm currently teaching digital and traditional art fundamentals and have an interest in expanding my knowledge of animation and design with every project that I'm a part of.

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